![]() ![]() HoMM3 Question: Regarding the HoMM3 Board Game, they had a survey for fans asking about their favorite gameplay elements and what from the original PC game they'd most like to see featured in the board game. Ai is quickly becoming the newest frontier in game and technology development. ![]() This is where machine learning could possibly play a role. ![]() Still, if time and budget permit, I would like to add additional 'Ai profiles' at a later date. Where Fanstratics is concerned, I suspect we will take a traditional approach when building our Ai. ![]() Is there room for improvement? I believe ‘yes’. Overall, for something programmed in 1999, I believe it does what it is supposed to do, and I think it does its job quite well. Regarding the Ai, I can only speak to HoMM3. So, did you consider such a problem? As I understand, today machine learning can dramatically change the situation. AI becomes predictable or even stupid (for example, AI heroes run back and forth until the end of movement points). And at some level of our skills it becomes quite boring to play against AI (especially in HoMMV). Mainly we play with my wife in hotseat mode with teams (humans vs AI). First is a conceptualization, with the second being the final render.įanstratics Question: I really like HoMM III and HoMM V (as it close to third part), but I have one major problem with both of them. Another favorite.įor those who want to see Justin create the drawing, there are two VOD’s from his Twitchstream. Considering how this Troop turned out, perhaps we should ‘rush’ more often. I said, “Sure.” This put us on an accelerated timeline as Justin had the last two weeks of the month scheduled for other things. Justin asked if he could conceptualize and render this Troop on his Twitch stream. As expected, this Troop is immune to the very contagions it produces. If they are unable to pierce their targets and administer their contaminants, their own thick hide has a chance to apply a pollutant to any Troop brave enough to Assault them. Wielding a long, heavy rapier, doused with toxins derived from their wart-covered skin, the Toadish Intruder specializes not in killing, but in applying poisonous debilitation. Toadish Intruders are a difficult Troop to engage under any circumstance. This month I have four topics concerning the Toadish Intruder, Game Ai, HoMM3 gameplay, and a new ‘HoMM3 Recollection’ about HoMM2 Gold. ![]()
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